Schreyer's Honors College
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I'm a Digital Media, Arts, and Technology graduate from Penn State Behrend with a minor in Game Development. My work focuses on immersive technology, 3D modeling, digital fabrication, interactive media, and practical design solutions.
During my time at Penn State Behrend, I worked as an Immersive Administrator at the Virtual and Augmented Reality (VAR) Lab, where I contributed to projects involving virtual reality, augmented reality, 3D scanning, 3D printing, interactive installations, research support, and digital preservation.
My work is driven by an interest in designing and developing practical, low-cost solutions to real problems. I focus on using accessible tools and thoughtful design to make technology more usable, sustainable, and impactful, especially for individuals, small organizations, and communities without access to large resources.
I enjoy projects that combine creativity with technical problem-solving, whether that means building interactive experiences, developing game systems, creating visual media, or using emerging technologies in new ways.
I grew up in Clarion County, Pennsylvania, and I hope to continue exploring, traveling, and learning through new experiences, both personally and professionally.
If you'd like to know more about my work and experience, feel free to email me at [email protected] or check out my resume below.
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Presentation materials, event photography, and a recorded talk from the Teaching and Learning Technologies Symposium.
"Recognizes undergraduates with demonstrated research proficiency and strong potential for independent scholarly work"
"Recognizes an undergraduate student for possessing outstanding qualities of character, scholarship, leadership, and citizenship and for contributing to programs and services that positively influence fellow students and enhance the prestige and well-being of their campus and the reputation of the University as a whole"
Recognized for Best in Show in the 2026 Spring Yahn Art Show "film and animation" category.
Recognized for Routine Rust in the Spring Yahn Art Show digital art category.
Selected coverage and public highlights featuring my work in digital media, immersive technology, research, and student leadership.
Published May 5, 2026. A feature on my Penn State Behrend experience, recent awards, and plans to continue my studies in Brazil.
Read articlePublished April 15, 2026. A senior profile covering my DIGIT major, Game Development minor, and work through the VAR Lab.
Read articleFeatured in H&SS News 2026. Coverage of the Snap-tite Hose virtual factory tour project developed through the VAR Lab.
Read articleA public spotlight highlighting my work across Snap-tite, Grapevine, Liberty Bell scanning, VR180, and projection mapping projects.
View postA public project update about using an Artec Eva scanner to capture the AMIC Liberty Bell replica and visualize the results in Blender.
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